Monday, May 18, 2015

S2 Week 13 - High Scores

The high score system is proving troublesome... Many silly things to account for when handling this, the script needs to be not destroyed when scenes change, it needs to be loaded up only once when the game starts, it needs to be refreshed whenever they enter the high scores page though, the list goes on.

It's looking pretty good though, I've gotten the general layout of everything setup at least so you can see where each score is going to go.

This should be approximately what it looks like (minus the Pac-Man ghost):


No comments:

Post a Comment